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FurryBall is incredibly fast real-time GPU production quality UNBIASED and BIASED final frame renderer.

FurryBall offers advanced rendering techniques, direct support for Maya, 3DS Max and Cinema 4D. Each license can be used by all three animation applications for FREE. FurryBall fully supports multi GPU rendering for scalable GPU accelerated final frame rendering.
The renderer was developed by AAA studio and has been used on many productions since 2008 by Blizzard, Valve, Hydrogen Whiskey Studios, Postmodern, Xantus, WinSing, Cluster Studio, Moon Bites, WinSing, Pixals, Full Dimensional and many more.
 

FurryBall offers all required features and high quality as regular CPU renders. 

Why use GPU?

  • Up to 15x -100x faster than conventional CPU ray tracing
  • Much cheaper (15x-100x less rendering units than CPU render)
  • Easy scalable (Multi GPU on single computer)
  • More artistic freedom (much faster results)
  • Less heating and electricity consumption (less rendering units)

Full Product

599,00 EUR

 

Upgrade

359,00 EUR

 
Details

Subscription

249,00 EUR

 
Details
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GPU Raytracing

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