MAXON Nemetschek

CINEMA 4D Prime, Release 14

( SKU: C4D-PRIME-R14 )

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Full Comparison (all features listed)

Purple color indicates new feature

Prime

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Platform

 

 

 

 

Cross-platform support for Mac & Windows

x

x

x

x

64-bit architecture

x

x

x

x

OpenGL 3.0 support (Windows only, needs compatible driver and hardware)

x

x

x

x

Extensive API: C++, Python, C.O.F.F.E.E.

x

x

x

x

Interface & Workflow

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Studio

Context-sensitive, fully-searchable HTML help

x

x

x

x

Commander

x

x

x

x

ToDo List

x

x

x

x

Multiple projects open at once

x

x

x

x

Customizable toolbars / layouts / menus

x

x

x

x

Light and dark interface schemes

x

x

x

x

Unlimited view windows

x

x

x

x

Head-up display

x

x

x

x

Custom pop-up menu

x

x

x

x

Non-modal tools with realtime feedback

x

x

x

x

Collapsible Managers & Palettes

x

x

x

x

Selection / display filters

x

x

x

x

Custom User Data per object

x

x

x

x

Doodle viewport annotation tool

x

x

x

x

Layer system for object & material management

x

x

x

x

Enhanced XRef external instancing / referencing system

x

x

x

x

Tablet support for Wacom and other pen tablets

x

x

x

x

3dconnexion 3DMouse support

x

x

x

x

Stereo display in Viewport

x

x

x

x

OpenGL enhancements

x

x

x

x

Object highlighting

x

x

x

x

Camera matching

 

 

x

x

Camera layout helpers

x

x

x

x

Camera focus picker

x

x

x

x

XPresso enhancements

x

x

x

x

Arabic interface support

x

x

x

x

Data Exchange / Format Support

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QuickTime support

x

x

x

x

AVI support

Win

Win

Win

Win

Image formats - float with layers: PSD, TIFF, OpenEXR

x

x

x

x

Image formats - float: HDR, DPX, RLA, RPF

x

x

x

x

Image formats: BMP, IFF, JPG, PICT, PNG, TARGA

x

x

x

x

Quicktime VR object, panorama

x

x

x

x

After Effects compositing exchange with 3D data

x

x

x

x

Nuke exchange

 x 

x

x

x

Photoshop exchange

x

x

x

x

Apple Motion compositing exchange with 3D data

x

x

x

x

Apple Final Cut Pro compositing exchange

Mac

Mac

Mac

Mac

Digital Fusion compositing exchange

Win

Win

Win

Win

Shake compositing exchange

x

x

x

x

Support of DXF, DWG, 3DS, DAE, FBX, DEM, LWS, SRL, VRML2, OBJ formats, COLLADA, Alembic

x

x

x

x

IGES importer

 

 

x

x

Okino connection - seamless CAD file import via optional PolyTrans software (Windows only)

 

 

x

x

BodyPaint 3D exchange - 3ds Max

x

x

x

x

BodyPaint 3D exchange - Maya

x

x

x

x

BodyPaint 3D exchange - Softimage

x

x

x

x

BodyPaint 3D exchange - LightWave 3D

x

x

x

x

Modeling Tools

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Parametric object primitives

x

x

x

x

Parametric spline primitives

x

x

x

x

Extrude, Lathe, Loft, Sweep NURBS

x

x

x

x

Polygonal modeling tools with N-gon support

x

x

x

x

HyperNURBs subdivision surfaces

x

x

x

x

Modeling Generators: Metaball, Boolean, Symmetry, Array, Atom Array, Instance, Connect

x

x

x

x

Deformers: Bend, Twist, Bulge, Shear, Taper, FFD, Formula, Wind, Explosion, Melt, Shatter, Wrap, Polygon Reduction, Spherify, Spline Rail, Spline Deformer

x

x

x

x

Displacement deformer

x

x

x

x

Collision deformer

x

x

x

x

Camera deformer

x

x

x

x

Smoothing deformer

x

x

x

x

Spline Wrap deformer

x

x

x

x

Shrinkwrap deformer

x

x

x

x

Workplanes

x

x

x

x

Dynamic / inferred guides

x

x

x

x

Guide objects

x

x

x

x

New snapping

x

x

x

x

Interactive brush sizing

x

x

x

x

Raycast selection / RMB

x

x

x

x

Sculpting

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Sculpt functionality

 

 

 

x

Brushes

 

 

 

x

Baking

 

 

 

x

UV Editing

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UV editor

x

x

x

x

Interactive UV mapping by projection types

x

x

x

x

Optimal UV mapping to automatically remove seams

x

x

x

x

LSCM unwrapping and relaxing

x

x

x

x

ABF unwrapping and relaxing

x

x

x

x

Materials & Texturing

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13 standard material channels: Color, Diffusion, Luminance, Transparency, Reflection, Environment, Fog, Bump, Normal, Alpha, Specular, Glow, Displacement

x

x

x

x

Transparency with absorption, total internal reflections, exit reflections

x

x

x

x

Blurry reflections and transparencies

x

x

x

x

Normal maps: tangent, object or world

x

x

x

x

displacement: intensity (centered), red/green and RGB

x

x

x

x

Choose Photoshop PSD layers per usage

x

x

x

x

Animated textures (MOV, AVI, sequence) with viewport preview

x

x

x

x

Selectable viewport resolution and channel display per material

x

x

x

x

Shading models: Phong, Blinn, Oren-Nayar

x

x

x

x

Fresnel Shader incl. physically correct IOR

x

x

x

x

Noise Procedural shader with 32 different noise algorithms

x

x

x

x

Layer shader

x

x

x

x

Proximity-based Proximal shader

x

x

x

x

Procedural surface shaders

x

x

x

x

Texture baking: surface color, illumination, Ambient Occlusion, Normals, displacement and more

x

x

x

x

Sub-polygon displacement

 

 

x

x

New Sub-Surface Scattering

 

x

x

x

Terrain Mask shader

 

 

x

x

Enhanced Brick Shader (groove)

x

x

x

x

Wood shader

x

x

x

x

Weathering shader

x

x

x

x

Fresnel 2D shader

x

x

x

x

Pavement shader

x

x

x

x

Normalizer shader

x

x

x

x

Sketch & Toon Art shader

 

 

x

x

Sketch & Toon Hatch shader

 

 

x

x

Sketch & Toon Spots (Halftone) shader

 

 

x

x

3D Painting with layers, all blend modes and Photoshop file compatibility

x

x

x

x

Multi-brush painting of multiple material channels in single stroke

x

x

x

x

Raybrush painting directly onto rendered result

x

x

x

x

Projection painting

x

x

x

x

Exchange projections with Photoshop

x

x

x

x

camera mapping

x

x

x

x

ProjectionMan camera mapping workflow tool

x

x

x

x

Lighting

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Light Types: Omni, Spot, Infinite, Area, Square Spot, Parallel Spot, Square Parallel Spot

x

x

x

x

Hard, Soft, Area shadows

x

x

x

x

Visible, Volumetric and Inverse Volumetric lighting

x

x

x

x

Noise within light illumination or visibility

x

x

x

x

Include/exclude light diffusion, specular, shadow per object

x

x

x

x

Custom lens flares

x

x

x

x

Caustics

 

 

x

x

Color temperature in Kelvin

x

x

x

x

Photometric brightness setting in Candela and Lumen

x

x

x

x

Support of IES light data

 

 

x

x

Rendering

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Render up to 128,000 pixels square / 32 bits per pixel

x

x

x

x

Bucket rendering

x

x

x

x

Render instances

x

x

x

x

Color profile support

x

x

x

x

Camera white balance

x

x

x

x

Linear workflow

x

x

x

x

Adaptive antialiasing

x

x

x

x

Multi-Pass output

x

x

x

x

Object buffers - specify unique alpha channels per object

x

x

x

x

Ambient Occlusion

x

x

x

x

Global Illumination (IR, QMC, mixed)

 

x

x

x

Physical Renderer with physical camera, high-qualitiy depth of field, high-quality motion blur

 

x

x

x

Stereo rendering

x

x

x

x

Depth of Field post effect

 

 

x

x

Vector Motion Blur post effect

 

 

x

x

Position Pass

x 

x

x

x

CineMan Renderman-compliant bridge

 

 

x

x

Sketch and Toon non-photorealistic rendering

 

 

x

x

Pyrocluster volumetric particle rendering

 

 

x

x

Improved Physical Sky

 

 

x

x

3D Sound Rendering

x

x

x

x

Enhanced Picture Viewer now with color correction, image merge and anaglyph preview

x

x

x

x

Enhanced Watermark post effect

x

x

x

x

Render Queue batch rendering system

x

x

x

x

Network rendering clients

 

3

3

unlimited

Universal Sampler (GI-QMC)

 

x

x

x

Radiosity maps

 

x

x

x

Enhanced SSS

 

x

x

x

Caustics speed-up

 

 

x

x

Animation

Prime

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Visualize

Studio

Easy one-click record button to keyframe Position, Scale, Rotation, Point Level animation and user-defined parameters

x

x

x

x

Record dot animation of all animatable parameters

x

x

x

x

Automatic keyframing

x

x

x

x

Cappucino - realtime keyframing

 

 

 

x

PowerSlider animation toolbar for playback and keyframe manipulation

x

x

x

x

Timeline - up to four timeline windows with customizable track display and dopesheet or F-Curve view modes

x

x

x

x

F-Curve Snapshot and Reduced Modification curves

x

x

x

x

Constant Velocity option per track

x

x

x

x

Keyframe reduction

x

x

x

x

Keyframe baking

x

x

x

x

ASCII animation import

x

x

x

x

Non-linear animation / motion mixing system

x

x

x

x

Constraints: PSR, Up-Vector, Clamp, Mirror, Parent, Aim, Spring

x

x

x

x

Driver tag

 

 

 

x

XPresso - node-based Expression Editor

x

x

x

x

Virtual Walkthrough tool - first-person scene navigation and animation

 

 

x

x

Motion Camera

 

x

x

x

Animation Path enhancements

x

x

x

x

Dynamic Animation

Prime

Broadcast

Visualize

Studio

Basic particle system

x

x

x

x

Thinking Particles node-based particle system

 

 

 

x

Rigid Body dynamics (limited to MoGraph objects)

 

x

 

x

Rigid Body dynamics

 

 

 

x

Joints, Springs, Motors

 

 

 

x

Soft Body dynamics

 

 

 

x

Aerodynamics forces

 

 

 

x

Plastic & Breaking Springs

 

 

 

x

Breaking Connectors

 

 

 

x

Cloth dynamics & dressing functions

 

 

 

x

Hair dynamics

 

 

 

x

Spline dynamics

 

 

 

x

MoGraph Tools

Prime

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Studio

Cloner object

 

x

 

x

Fracture object

 

x

 

x

Matrix object

 

x

 

x

MoInstance object

 

x

 

x

MoText object

 

x

 

x

Tracer object

 

x

 

x

Spline Mask object

x

x

x

x

MoSpline parametric spline generator with L-system functionality

 

x

 

x

Affect clones' Position, Scale, Rotation, Color, Time using Falloff, Shader, Random, Formula, Delay, C.O.F.F.E.E., Inheritance, Sound, Spline, Step, Target, Time or Volume effectors

 

x

 

x

PolyFX polygon fracture deformer

 

x

 

x

MoGraph Selection tag

 

x

 

x

Beat Shader

 

x

 

x

Enhanced Multi-shader (blend)

 

x

 

x

Extrude Deformer

 

x

 

x

Character Animation Tools

Prime

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Visualize

Studio

Enhanced Character object / autorigger

 

 

 

x

CMotion - parametric walk system

 

 

 

x

Joints with full dynamic IK

x

x

x

x

Skin Deformer supports linear, spherical and blended deformation based on joints

x

x

x

x

Weight Manager and tools

x

x

x

x

Auto weighting

x

x

x

x

PoseMorph morphing and hierarchical mixing system

 

 

 

x

Mirror tool

x

x

x

x

Naming tool

x

x

x

x

Paint tool

x

x

x

x

Weight effector

x

x

x

x

VAMP tool for translating weights, morphs, selection, textures, Uvs and vertex maps between different geometry

 

 

 

x

Cluster deformer

x

x

x

x

Morph deformer

 

 

 

x

Jiggle deformer

x

x

x

x

Tension tag

 

 

 

x

Quaternion tag

 

 

 

x

Point Cache tag

x

x

x

x

Muscle deformer

 

 

 

x

Point Cache deformer

x

x

x

x

Correction deformer

x

x

x

x

Surface deformer

x

x

x

x

Mesh deformer

x

x

x

x

Squash & Stretch deformer

x

x

x

x

New Visual Selector

 

 

 

x

Hair Simulation and Rendering

Prime

Broadcast

Visualize

Studio

Guide-based Hair system

 

 

 

x

Hair instancing

 

 

 

x

Feather object

 

 

 

x

Fur system

 

 

 

x

Hair styling tools: Move, Scale, Rotate, Brush, Comb, Clump, Curl, Cut, Push, Straighten, Add Guides, Mirror, Set Roots

 

 

 

x

Hair dynamics

 

 

 

x

Hair shading system with multiple speculars, texture-defined root and tip colors, and variable transparency, thickness, length, scale, frizz, kink, density, clump, tighten, displace, bend, curl, twist, wave, straighten

 

 

 

x

Content

Prime

Broadcast

Visualize

Studio

Essential presets and demo scenes

x

x

x

x

Advanced presets and demo scenes

 

 

 

x

Broadcast Library, incl. materials, cameras and objects

 

x

 

x

Visualization Library, incl. materials, presets and architectural objects

 

 

x

x


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