AAA Studio

FurryBall Renderer 4

( SKU: 304-1 )

Up to this date almost ALL GPU renderers have many technical problems and limitations (memory, texture limits, output size, quality, lack of features), FurryBall deals with all of these:

  • Up to 15x -100x faster than conventional CPU ray tracing
  • Much cheaper (15x-100x less rendering units than CPU)
  • Easy scalable (Multi GPU on single computer)
  • More artistic freedom (much faster results)
  • Less heating and electricity consumption (less rendering units)
  • Unbiased and Biased rendering
  • Unlimited output resolution 
  • Hair and Fur
  • Displacement
  • NO precalculation
  • Unlimited number of textures
  • Unlimited number of lights
  • Raytraced Physically-based full global illumination ray tracing
  • and much more

Only one FurryBall  license has the power to replace up-to 10-100 computers with CPU renderer in your render-farm! FurryBall is FULLY GPU based renderer - not just CPU/GPU hybrid.

Stop wasting time and your money waiting for your render, work in real-time right now! You can switch between preview and final rendering simply by changing your preset. Do you want to see the dynamic behaviour of your character’s hair? Shake it! Do you need to change the amount of reflection or index of refraction? Change it in real-time! Do you want to render into layers? Just make your choice... 


What is the best GPU for FurryBall

  • The best compare is our FurryBall benchmarks
  • Follow recommendations in System requirement

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